Following my time with well over 200 recent games this year, I am officially turning the page on 2025. My year-end list is out in the world, and I feel content with the concluding selections, despite being aware a host of stellar titles may have dropped under the radar. Currently, my only nothing for me to do but sit back, disconnect briefly, and maybe enjoy a refreshing hike in the— oh no, found another amazing experience. And just like that, goodbye to my intentions!
With my casual gaming time, often set aside for a handful of quirky titles, I've discovered potentially my first favorite game of 2026. Sol Cesto is an unusual procedural dungeon crawler for Windows PC that reimagines a classic dungeon crawler into a chance-driven game of major consequence risk and reward. Take this as a hipster's insider tip: If you take pride in knowing about a game before it's popular, give Sol Cesto a try so you can burn a spot in your indie credit card.
Sol Cesto is a strategy-focused dungeon crawler that's unlike anything I've previously experienced. The concept is that you must venture into a dungeon, descending floor after floor to find the sun, which has vanished from its world. In practice, that makes for some recognizable genre framework. Pick a hero who has attributes and skills, clear floor after floor of enemies, collect some permanent upgrades (represented as teeth), and vanquish a few area guardians. Easy to grasp!
The method by which you actually clear a chamber, is unique. Each instance you enter a new floor, the game presents a 4x4 grid of boxes. Each square holds a monster, a treasure chest, a trap, or a health-restoring fruit. To proceed, you simply click on one of the horizontal lines, but the specific tile you end up on is determined by luck.
You could encounter a row with multiple foes, a strawberry, and a treasure chest in it. You begin with a 25% chance of selecting any given square in a row.
After that, the odds shift. The question becomes: Do you press your luck, or do you choose on a safer line first and aim for less risky choices early? That's the tension between chance and safety in action in Sol Cesto, and it's engrossing once you get a feel for it.
The roguelike twist is that your percentages can be shaped during an attempt by collecting teeth that change what things you're drawn toward. To illustrate, you may obtain a perk that will reduce the probability of encountering a trap, but will also decrease the odds of getting a reward too.
The build options are somewhat constrained, but they are sufficient to experiment with to allow you to tweak the odds according to your strategy.
Of course, it remains a game of chance. There's always the chance that you have an 80% chance to hit the preferred space but ultimately choose on an enemy that would eliminate your final hit point. Each click is a gamble, so a persistent nervousness exists as you work through a stage and determine if to continue selecting or to proceed to the following level instead of pushing your luck.
Items like enemy-killing bombs assist in minimizing the chance, similar to some special skills. A particular character's special power, powered up by selecting four tiles, lets gamers to select a vertical line in place of a row during that action. If you play this move wisely, you can reserve that option for the right moment to avoid a risky decision. You'll find an astonishing level of strategy in the simple act of clicking.
Sol Cesto is currently in its preview phase, and it has a final update planned before the final game is launched. An additional hero and a additional end-level foe are expected to drop before the conclusion of January. The 1.0 release may not be long after, but the game's developers haven't set a specific release window yet.
No matter when its 1.0 launch occurs, you ought to put Sol Cesto in your sights. I have been positively obsessed with it, uncovering each of hidden nuances and storing my run rewards in each run to unlock a steady stream of persistent upgrades, featuring fresh adventurers and items available for acquisition during a run. To this day, I have not reached the bottom, and I have a sense I will remain working on that task when the full version launches. Sign me up for the long haul.
Elena is a passionate storyteller and writing coach, dedicated to helping others find their voice through engaging narratives.